# Text alternative: ten play invitation cards

The [first printable sheet](invitation-cards-01.svg) holds activities 01–05.
The [second sheet](invitation-cards-02.svg) holds activities 06–10. Each A4
sheet has five wide cards in a vertical column, with dashed cut lines. The
drawings use dark outlines on white paper, with no colour key and no sound.
The number, title and one-sentence invitation sit to the right of each
picture. The printed instruction says, “Look at a picture. Point, say, sign
or show. You can change your mind.”

An adult can read or paraphrase the invitation and offer the matching real
objects. A child can choose by looking, touching a real object, pointing,
signing, speaking, using AAC or directing another person. The drawings are
reminders of a play possibility, not a test of picture recognition. A child
may combine ideas or invent another activity.

## Sheet 1 · activities 01–05

1. **My place book.** An open two-page book. One page has a simple tree-like
   place marker; the other has a person and a hill. The prompt reads, “Make a
   book about a place you choose.” Matching real cue: folded scrap paper.
2. **The choice museum.** A display shelf with a round object, a triangle and
   two small stands. The prompt reads, “Choose things to put on show.” Real
   cue: a cloth with a few safe objects to arrange.
3. **Welcome bridge.** An arched bridge rests on two supports, with one small
   figure on each side. The prompt reads, “Build a crossing for two toys.”
   Real cue: cardboard between two boxes, checked by an adult.
4. **Make a helpful town.** Three simple buildings stand beside a path and
   a round sign or tree. The prompt reads, “Build a place with a useful
   path.” Real cue: reused boxes and a strip of paper.
5. **Move and rest trail.** A curved route and arrow pass two footprint-like
   marks and end near a cushion shape. The prompt reads, “Make a route with
   a resting place.” Real cue: a scarf or paper path and a cushion.

## Sheet 2 · activities 06–10

6. **Comfort kit inventor.** An open box holds two simple rectangular items.
   The prompt reads, “Choose things for a pause kit.” Real cue: a small box
   and a few safe options, with “none” also allowed.
7. **Shadow lab.** A small hand-held torch points toward a toy-like figure;
   a dashed outline on the ground shows a shadow. The prompt reads, “Move a
   toy and watch its shadow.” Real cue: a large toy and ordinary daylight,
   or an adult-held torch kept away from eyes.
8. **Sort it your way.** Mixed circles and triangles lead by an arrow to two
   open containers holding different shapes. The prompt reads, “Put things
   together your own way.” The drawing suggests one possible sort; the
   child's categories may differ. Real cue: a few large household objects
   and two spaces on a table.
9. **Three-thing story.** Three different objects sit below a speech bubble.
   The prompt reads, “Use three things to make a story.” Real cue: three
   objects chosen by the child; the story may be moved, signed or shown
   without speech.
10. **Kitchen beat chat.** Two containers with spoons face each other; three
    dots suggest beats and an arrow suggests a reply. The prompt reads,
    “Take turns making a gentle beat.” Real cue: two safe containers, or
    visible/tactile hand movements without sound.

The adult-facing steps, flexible access routes and safety notes for each
activity are in the [ten source cards](README.md#pick-a-card). The PDF copies
are for printing and are untagged; use these descriptions and the source
Markdown cards for a digital text route.

Original illustrations and this description are © NeuroForgeIO Pty Ltd 2026,
licensed [CC BY 4.0](https://creativecommons.org/licenses/by/4.0/). Reuse
requires credit, a link to the licence and a notice of changes. See
[rights and source boundaries](RIGHTS.md).
