# Exact text and tactile routes for nine A4 pages

Every visual page has one page and the exact printed labels below. A neutral adult may read, sign, describe or arrange broad fixed cards for a child to direct. Colour does not carry a target clue. Do not require touch, speech, eye contact, movement, device or filming. Avoid swallowing-size parts. Paper/tactile scenes are devised plans, not evidence of child performance, an authentic real work encounter, or actual audience response.

## Aim and visible action

**File:** `print/aim-action.svg` / `print/aim-action.pdf`.
**Exact visual content:** Two side-by-side invented scenes. Left: paper figure A stands near a low drawing and empty board; right: same A puts same drawing onto board.
**Verbatim printed labels in layout order:** SUBJECTNEST · FOUNDATION DRAMA / Original fictional scenes · choice and access first / A · AIM AND VISIBLE ACTION / Same paper character; an action shows an aim. / A / A / DRAWING LOW / DRAWING ON BOARD / Which action helps a fictional viewer see it? / Original resource · CC BY 4.0 · access and source notes in pack.
**Tactile/neutral-direction build:** Place same broad figure/board in two tactile frames; first large paper card low, second fixed on board. Ask which visible action changes.

## Aim stays and action changes

**File:** `print/obstacle-choice.svg` / `print/obstacle-choice.pdf`.
**Exact visual content:** Top: invented character A, narrow board and much wider card showing the obstacle. Lower left: wider board with card; lower right: narrower board and reduced card.
**Verbatim printed labels in layout order:** SUBJECTNEST · FOUNDATION DRAMA / Original fictional scenes · choice and access first / B · AIM STAYS; ACTION CHANGES / The large paper card does not fit the narrow board. / 1 · DIFFICULTY / A / 2 · TWO FICTIONAL NEXT ACTIONS / WIDER PLACE / SMALLER CARD / Original resource · CC BY 4.0 · access and source notes in pack.
**Tactile/neutral-direction build:** Use a wide strip too broad for a fixed narrow board in first panel. In two separate later frames show wider place or smaller card, with no real fit test claimed.

## Offer reply next action

**File:** `print/offer-response.svg` / `print/offer-response.pdf`.
**Exact visual content:** Three numbered panels. First A offers a card; second B identifies a free side; third A moves card to that side. Neutral paper figures have no facial emotions.
**Verbatim printed labels in layout order:** SUBJECTNEST · FOUNDATION DRAMA / Original fictional scenes · choice and access first / C · OFFER, REPLY, NEXT ACTION / One role offers; another role adds information. / 1 / 2 / 3 / A / Could it go here? / B / This side is open. / A / A moves the card. / What did B add to the scene? / Original resource · CC BY 4.0 · access and source notes in pack.
**Tactile/neutral-direction build:** Fix three broad numbered frames. Put A/card in one, B/open-side board in two, A/card on side board in three. Adult reads fictional dialogue if chosen.

## One reply two choices

**File:** `print/two-choices.svg` / `print/two-choices.pdf`.
**Exact visual content:** Given middle occupied, equal panels show A placing the same card on a side board or on a low table. Neither plan is marked correct.
**Verbatim printed labels in layout order:** SUBJECTNEST · FOUNDATION DRAMA / Original fictional scenes · choice and access first / D · ONE REPLY, TWO NEXT CHOICES / Reply: “The middle is occupied.” / A / A / SIDE BOARD / LOW TABLE / Which choice would you show? Why? / Original resource · CC BY 4.0 · access and source notes in pack.
**Tactile/neutral-direction build:** Fix two broad framed alternatives with same A/card. In first put card on side board; in second put it on low table. Child can choose or invent another.

## Visible action and possible readings

**File:** `print/same-action-view.svg` / `print/same-action-view.pdf`.
**Exact visual content:** One panel shows A moving a card from table to board. Below: visible statement, two possible meanings, and what remains unknown.
**Verbatim printed labels in layout order:** SUBJECTNEST · FOUNDATION DRAMA / Original fictional scenes · choice and access first / E · WHAT CAN WE SEE? / The same move can have more than one reading. / A / I CAN SEE: A moves the card to the board. / MIGHT MEAN: show card / clear table / CANNOT TELL: why A chose this without more clues / Original resource · CC BY 4.0 · access and source notes in pack.
**Tactile/neutral-direction build:** Move one broad card between fixed table and board. Adult reads visible action separately from possible meanings and unknown intention.

## Two roles get a turn

**File:** `print/turns.svg` / `print/turns.pdf`.
**Exact visual content:** Three numbered panels show A offering a place, B pointing aside, and A moving a card to side board.
**Verbatim printed labels in layout order:** SUBJECTNEST · FOUNDATION DRAMA / Original fictional scenes · choice and access first / F · TWO ROLES GET A TURN / A offers; B replies; the next action changes. / 1 / 2 / 3 / A / A offers a place. / B / B points aside. / A / A changes place. / Whose reply supplied the new clue? / Original resource · CC BY 4.0 · access and source notes in pack.
**Tactile/neutral-direction build:** Use broad figures A/B in three fixed frames; adult moves only child-directed cards. Role actions are separate turns.

## Three moment blank scene record

**File:** `print/scene-record.svg` / `print/scene-record.pdf`.
**Exact visual content:** Three empty numbered scene panels, then empty fields for intended idea, cleared real maker/work and actual willing audience.
**Verbatim printed labels in layout order:** SUBJECTNEST · FOUNDATION DRAMA / Original fictional scenes · choice and access first / G · MY OWN SCENE RECORD / Direct, draw or describe; leave real-event fields blank. / 1 / 2 / 3 / My aim / idea: ___________________________________ / Real maker/work cleared? ______________________ / Actual willing audience, if any: _______________ / Original resource · CC BY 4.0 · access and source notes in pack.
**Tactile/neutral-direction build:** Fix three raised blank numbered panels. Leave source/audience fields empty unless authorised events actually occur.

## Fresh K paper ferry notice

**File:** `check/fresh-k.svg` / `check/fresh-k.pdf`.
**Exact visual content:** Upper source panel: invented ferry-time card held by A; a notice board filled by six blank squares; B stands near an open side space. Lower three numbered boxes are blank. No solution is drawn.
**Verbatim printed labels in layout order:** SUBJECTNEST · FOUNDATION DRAMA / Original fictional scenes · choice and access first / K · FRESH PAPER FERRY NOTICE / Invented scene. Keep the first answer your own. / SOURCE: full board, card, A and B / A / B / BOARD FULL / OPEN / YOUR THREE-MOMENT SCENE / 1 / 2 / 3 / What stays? What changes? __________________________ / Original resource · CC BY 4.0 · access and source notes in pack.
**Tactile/neutral-direction build:** Set broad A/card, a full six-square board and B/open-space markers in source frame. Keep three tactile moment boxes blank. Child directs all action and reply; do not pre-place an answer.

## Fresh L paper lantern map

**File:** `check/fresh-l.svg` / `check/fresh-l.pdf`.
**Exact visual content:** Upper source panel: A holds a broad map card; B stands by a broad marked walking line; an empty side stand is shown. Lower three numbered boxes are blank. No response or solution is drawn.
**Verbatim printed labels in layout order:** SUBJECTNEST · FOUNDATION DRAMA / Original fictional scenes · choice and access first / L · FRESH PAPER LANTERN-MAP / Invented night-market scene; no real event is shown. / SOURCE: map card, walking line, side stand / A / B / BROAD WALKING LINE / YOUR OFFER, REPLY, CHANGED ACTION / 1 / 2 / 3 / Which clue shows your intended idea? _______________ / Original resource · CC BY 4.0 · access and source notes in pack.
**Tactile/neutral-direction build:** Fix broad A/map, B, walking-line strip and empty side stand. Leave three raised moment boxes blank; child supplies offer, response and changed action.
