# Ten tiny stories to play

**Days 41–50 · ten 25-minute sessions.** Each starts with a plain invitation and child-owned role/action, not evidence worksheets. Six stages 3+4+5+7+4+2 are authored starting allocations, not measured learner timing. Actual play/drawing/directing comes first. Adult reads short portions, one prompt at a time; record only what happened, privately. No forced enactment/voice/touch/audience. [Materials](MATERIALS.md), [routes](LEARNER-CARDS.md), [exact aids](print/TEXT-ALTERNATIVES.md), [crosswalk](CURRICULUM-CROSSWALK.md). Held O/P first captures precede key/models; later components allowed.
## Week 9 · Day 41 · What could this be in your story?

**Goal/codes:** Choose an imagined meaning for one ordinary prop, then devise one tiny role/action. AC9ADRFD01 / AC9ADRFC01 partial.

**Prepare:** One approved tabletop prop if available; one-prop aid; drawing/director/no-contact route.

1. **Invite · 3 min.** “This is an ordinary card, cloth or box. In your story, what could it be?” Child chooses one or imagines a different object, without touching it.
2. **Model/source · 4 min.** Adult keeps one card flat and imagines it as a map; an explorer points above it. Say “I am pretending.” This is an adult model if actually enacted; a drawing is only a proposal.
3. **Choose · 5 min.** Child chooses imagined object and invented role. “Who are you in the story? What is one little thing they do?” A gesture or child-directed adult action is enough.
4. **Play/make/direct · 7 min.** Let child play/direct a tiny moment, or create a drawing/script. Follow their next idea; no required dialogue/voice. Prop stays tabletop, no real equipment action.
5. **Notice/reflect · 4 min.** Ask “What did your ordinary prop become in your story?” Preserve own meaning/action; record actual child play, actual adult play, artifact or PLAN ONLY.
6. **Finish/care · 2 min.** Keep it private, save a chosen drawing or just finish the play. Adult returns actual prop safely; no work card required.

**Next invitation if unobserved:** Offer one meaningful child choice plus “your own” or a pass. Preserve current version/support; arrange another accessible making/play opportunity. A plan is not child enactment; adult contribution does not erase child authorship.

## Week 9 · Day 42 · A role can give a clue

**Goal/codes:** Choose a role/action clue that makes a prop’s imagined meaning useful in the drama. AC9ADRFD01 / AC9ADRFC01 partial.

**Prepare:** Role-clue aid; same safe setup, broad approved prop optional.

1. **Invite · 3 min.** “Who could use your pretend object in a story?” Offer invented explorer/visitor or child’s own role; no identity stereotype.
2. **Model/source · 4 min.** Compare a drawn explorer pointing above a pretend map and visitor looking at a pretend painting. The ordinary blank card stays the same; given script words state the meanings.
3. **Choose · 5 min.** Child chooses a role and one clue: point, look, pause, gesture, optional word or exact adult direction. “What could help your idea be noticed?”
4. **Play/make/direct · 7 min.** Improvise one tiny own moment. Adult waits before enacting the child’s direction; actual adult role action is adult contribution, not child physical enactment. Draw/direct if wanted.
5. **Notice/reflect · 4 min.** “Which clue is yours? What might someone notice?” Intention stays possible; no real audience reading invented. One action is complete.
6. **Finish/care · 2 min.** Child can keep/stop; no actor voice, sound, face expression or public audience required.

**Next invitation if unobserved:** Offer one meaningful child choice plus “your own” or a pass. Preserve current version/support; arrange another accessible making/play opportunity. A plan is not child enactment; adult contribution does not erase child authorship.

## Week 9 · Day 43 · Where is your imagined moment?

**Goal/codes:** Choose invented place and a small role/action clue for the prop meaning. AC9ADRFD01 / AC9ADRFC01 partial.

**Prepare:** Place-play aid; stable tabletop only; no travel or real location required.

1. **Invite · 3 min.** “Does your little story happen on an invented hill, in an invented gallery, or somewhere else?” Place can be unnamed.
2. **Model/source · 4 min.** Adult keeps the blank card but changes the proposed backdrop. The diagram suggests place; no actual travel, route or local place knowledge supplied.
3. **Choose · 5 min.** Child chooses own prop meaning/role/place and one action. Read one prompt at a time, not a full planning form.
4. **Play/make/direct · 7 min.** Play/direct or draw a new tiny scene in the imagined place. No climbing, stepping through, real water or equipment; all actions stay small and comfortable.
5. **Notice/reflect · 4 min.** “What helps your invented place and prop idea go together?” Accept unusual coherent fiction, uncertainty or private meaning; actual source and child story separate.
6. **Finish/care · 2 min.** Save only needed private teacher note; child can pass on explanation or keep play private.

**Next invitation if unobserved:** Offer one meaningful child choice plus “your own” or a pass. Preserve current version/support; arrange another accessible making/play opportunity. A plan is not child enactment; adult contribution does not erase child authorship.

## Week 9 · Day 44 · Meet a little dramatic text

**Goal/codes:** Encounter the original short dramatic text, respond and devise an own alternative; narrow conditional FE01. AC9ADRFD01 / AC9ADRFC01 partial / AC9ADRFE01 conditional/narrow.

**Prepare:** PROP-MODEL-09 source-scene; short saved-text portions; own prop/drawing route. Teacher reads SUPPLIED-WORK.

1. **Invite · 3 min.** “Here is a little dramatic text: Card at the Lookout. It can give us an idea to play with.” Child may dislike or wonder.
2. **Model/source · 4 min.** Read just one source moment, then the other if wanted. Name actual author/date/type and documented compare-story-meanings purpose briefly. Text/graphics are actual saved works; depicted enactments unmade.
3. **Choose · 5 min.** “What did this text make you notice or imagine? What else could the card mean in your own story?” No copying or source praise required.
4. **Play/make/direct · 7 min.** Child plays/directs/draws an own moment with a personally chosen prop meaning/role/action. An adult reading the text aloud is a read-aloud; actual role enactment must be separately recorded.
5. **Notice/reflect · 4 min.** “How could this particular text help someone invent a story?” Record actual encounter/access and child response, bounded author purpose; no invented human/community performer or broad importance claim.
6. **Finish/care · 2 min.** Private keeping is complete. Any actual approved external work encounter uses separate rights/authority record.

**Next invitation if unobserved:** Offer one meaningful child choice plus “your own” or a pass. Preserve current version/support; arrange another accessible making/play opportunity. A plan is not child enactment; adult contribution does not erase child authorship.

## Week 9 · Day 45 · Fresh O: a different pretend object

**Goal/codes:** Use a fresh dramatic-text source and devise an own meaning with a role/action clue; honest enactment status. AC9ADRFD01 / AC9ADRFC01 partial / AC9ADRFE01 conditional/narrow.

**Prepare:** Held O only; own prop optional; exact alternative/drawing/director; key/models held.

1. **Invite · 3 min.** Read the fresh source in short chunks. “This is a new saved dramatic text and drawing. The shown play has not happened here.”
2. **Model/source · 4 min.** Ask neutral source/meaning/action prompts from STUDENT-CHECKS. Preserve first response/access; no preferred next story supplied.
3. **Choose · 5 min.** Child invents a different meaning, role/place/action clue or chooses an own version of the invitation. No single correct arrangement/emotion.
4. **Play/make/direct · 7 min.** Offer actual tiny play, adult-directed play or own drawing/script/PLAN ONLY. No required physical prop, voice, audience or transfer of a pictured action as observed fact.
5. **Notice/reflect · 4 min.** Capture first work/choice/status before teacher key/examples. Components can continue later without timed finish; neutral support recorded.
6. **Finish/care · 2 min.** After capture, plan next teaching. Child chooses privacy/pass, adult returns prop. Held case stays out of home rehearsal.

**Next invitation if unobserved:** Offer one meaningful child choice plus “your own” or a pass. Preserve current version/support; arrange another accessible making/play opportunity. A plan is not child enactment; adult contribution does not erase child authorship.

## Week 10 · Day 46 · Same prop, another story

**Goal/codes:** Explore changing intended meaning using one ordinary prop and a personally chosen role/action. AC9ADRFD01 / AC9ADRFC01 partial.

**Prepare:** Meaning-swap aid; actual prior child version only if saved/remembered accurately; otherwise start new.

1. **Invite · 3 min.** “Could your same prop become something else? Or would you like to keep your story and try one clue?” Keeping is a real choice.
2. **Model/source · 4 min.** Adult contrasts one blank card as imagined map/painting. The physical prop does not become real equipment; role/action supplies a possible story clue.
3. **Choose · 5 min.** Child chooses another meaning or unchanged meaning with chosen new/kept clue. Role/place may change if wanted; no exact number of changes rule.
4. **Play/make/direct · 7 min.** Improvise/direct an own tiny new version or draw an actual artifact. Use a fresh spontaneous idea, not a prescribed pattern; director decides before adult acts.
5. **Notice/reflect · 4 min.** “What did you mean this time? What really changed in your play/drawing?” If no actual earlier version, call it a new proposal, not measured growth.
6. **Finish/care · 2 min.** Keep first and second only if they actually exist and child agrees; no required evidence worksheet.

**Next invitation if unobserved:** Offer one meaningful child choice plus “your own” or a pass. Preserve current version/support; arrange another accessible making/play opportunity. A plan is not child enactment; adult contribution does not erase child authorship.

## Week 10 · Day 47 · Let a clue do the talking

**Goal/codes:** Choose a silent/optional spoken role/action clue for child-owned prop meaning. AC9ADRFD01 / AC9ADRFC01 partial / AC9ADRFP01 conditional.

**Prepare:** Role-clue aid; own intended story; actual prop optional.

1. **Invite · 3 min.** “Could one little action help your story? You don’t need words.” Accept a point, look, pause or directable gesture.
2. **Model/source · 4 min.** Adult models optional silent point above a card, then an open-hand invitation. Without script/meaning, more than one reading is possible; don’t diagnose feelings from gesture.
3. **Choose · 5 min.** Child chooses one clue or keeps current clue, with own intended meaning. “What is your character trying to show?” No forced face/body movement.
4. **Play/make/direct · 7 min.** Play/direct/draw the clue in the tiny scene. If willing partner actually views, ask their reading only after agreement; private self-review equally available.
5. **Notice/reflect · 4 min.** Keep intended meaning and actual viewer reading separate. Different reading may inform a child-chosen revision, never prove the child felt that emotion.
6. **Finish/care · 2 min.** Child owns keep/change/private choice; no recorded/video performance.

**Next invitation if unobserved:** Offer one meaningful child choice plus “your own” or a pass. Preserve current version/support; arrange another accessible making/play opportunity. A plan is not child enactment; adult contribution does not erase child authorship.

## Week 10 · Day 48 · A little surprise you choose

**Goal/codes:** Improvise a tiny next moment from own imagination while preserving prop meaning/role choice. AC9ADRFD01 / AC9ADRFC01 partial.

**Prepare:** Tiny-surprise aid; one stable prop if wanted; blank drawing route.

1. **Invite · 3 min.** “What might happen next in your little story? Something can change, or your character can wait.” No surprise noise/touch.
2. **Model/source · 4 min.** Offer a conditional invented idea: “An explorer might pause when the pretend map has no path.” This is a prompt, not an actual event or required plot.
3. **Choose · 5 min.** Child selects own next action, unchanged pause or different idea. Keep it low-stakes and small; no real problem, repair or safety scenario required.
4. **Play/make/direct · 7 min.** Try one tiny spontaneous moment or direct adult to enact agreed action. Draw/direct an unenacted version if preferred. No complicated sequence, exact beat/count or partner requirement.
5. **Notice/reflect · 4 min.** “Which new or kept action belongs to your story?” Record actual improvisation separately from planned drawing; do not call a scripted copied model spontaneous child invention.
6. **Finish/care · 2 min.** End when child chooses. Prop returned safely, private idea not publicly displayed.

**Next invitation if unobserved:** Offer one meaningful child choice plus “your own” or a pass. Preserve current version/support; arrange another accessible making/play opportunity. A plan is not child enactment; adult contribution does not erase child authorship.

## Week 10 · Day 49 · Keep a little story you like

**Goal/codes:** Choose an actual devised/enacted version to keep/refine privately or share with a willing person. AC9ADRFD01 / AC9ADRFC01 partial / AC9ADRFP01 conditional.

**Prepare:** Own actual version or a labelled new proposal; quiet-finish aid; actual audience only if freely willing.

1. **Invite · 3 min.** “Which little story would you like to keep? You can play it once, draw it, or keep it just for you.” No best/worst ranking.
2. **Model/source · 4 min.** Adult says reflection concerns real version: if no saved earlier work, use a new one and label it. Optional viewer may understand differently; no response supplied.
3. **Choose · 5 min.** Child selects own role/meaning/action clue and one keep/change. Ask about privacy/use only after child chooses; no compulsory maker card.
4. **Play/make/direct · 7 min.** Child plays/directs/refines an actual tiny moment or artifact. Any real sharing requires agreement and actual event; paper sharing is distinct from live enactment sharing.
5. **Notice/reflect · 4 min.** “What did you intend? What did a real viewer say, if one agreed?” Exact words only; imagined recipient is not an audience. No learning-growth claim from polished art.
6. **Finish/care · 2 min.** Child may end, save own drawing privately or pass. Adult applies storage/prop care without forcing an audience.

**Next invitation if unobserved:** Offer one meaningful child choice plus “your own” or a pass. Preserve current version/support; arrange another accessible making/play opportunity. A plan is not child enactment; adult contribution does not erase child authorship.

## Week 10 · Day 50 · Fresh P: your new meaning and clue

**Goal/codes:** Respond to a new source and create an own devised moment; intention versus actual reading/status separate. AC9ADRFD01 / AC9ADRFC01 partial / AC9ADRFE01 conditional/narrow / AC9ADRFP01 conditional.

**Prepare:** Held P; actual stable prop optional; drawing/director/no-contact; key/models held.

1. **Invite · 3 min.** Read the new dramatic-text source/alternative, one chunk. “This is a saved text, not a recorded performance.”
2. **Model/source · 4 min.** Use neutral source/meaning/role/action questions; do not translate the picture into a prescribed creative answer. Capture first response.
3. **Choose · 5 min.** Child chooses another prop meaning/role/place/action or develops an own version with a chosen clue. No fixed correct layout/emotion.
4. **Play/make/direct · 7 min.** Make a tiny actual play, director-supported play, original drawing/script or PLAN ONLY. If actually enacted, record who did what; no fictional audience testimony.
5. **Notice/reflect · 4 min.** Capture first choice/work/status before key. Offer later short component without timed completion; no term grade from two cases.
6. **Finish/care · 2 min.** Finish with private or actual willing use chosen by child. Parent key/source stays out of home practice; adult cares for prop.

**Next invitation if unobserved:** Offer one meaningful child choice plus “your own” or a pass. Preserve current version/support; arrange another accessible making/play opportunity. A plan is not child enactment; adult contribution does not erase child authorship.
