# Day 46 — Show a number in a new way

**25 minutes · AC9MFN01 and AC9MFN03 (0–20 representation, order and counting review); partial evidence · educator review pending**

**Success:** The child matches a numeral, a collection and a place in the 0–20 order using a fresh example, then explains or demonstrates one check.

**Prepare per pair:** cards 0–20, 20 large counters, two ten-frames, number path and [R1–R4](print-aids.md). Use existing [number tools](../weeks-03-04/number-tools.svg).

1. **Retrieve, 3 min.** Show an empty tray and one block. Ask for `0` and `1`, then which has more. Treat “nothing in the tray” as a valid starting idea and connect it to zero.
2. **Model, 6 min.** Build 14 as a checked ten and four more. Show `14`, count the whole once, and place it between `13` and `15`. Say, “The numeral, the objects and the place on the path agree.”
3. **Guided choice, 9 min.** Pairs choose R2 (order 13/15/14, then build 14), R3 (show 20 in two frames) or R4 (compare 16 and 18 despite spacing). One builds, the other verifies with a different method; swap. Keep each child's response separate in the evidence note.
4. **Fresh try, 4 min.** Mix `13, 14, 15`. Ask for order and 14 objects from an uncounted pile. If ready, show `19, 20` and ask which comes next after 19.
5. **Check, 3 min.** Ask which tool helped and why. **Key:** `13, 14, 15`; 14 objects; 20 follows 19; 18 > 16 by two. Earlier R1: 1 > 0.

**If a numeral is named but the collection is wrong:** Move each object once and rebuild beside the card. If a frame answer is secure but loose counting is not, give the same total in a scattered layout before claiming transfer.

**Access and record:** Offer tactile/large cards, grippable objects, spoken/tangible path and directed partner placement. Record numeral, quantity, order, independent check and access route. Do not score English pronunciation or drawing neatness as number knowledge.
