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Year 1 / English / Term 1 / Weeks 09 10

Development draft · local review needed

Ten standalone home offersYear 1 English · T1 W9–10 · Home

Source review complete · local suitability still needs review.

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Day 41

Imagine a tiny information desk. What one thing could its card help someone know? Tell it your way.

Choose an idea; tell it your way; keep/change/rest/finish. Example: an invented robotdesk has a lamp. Your version can differ. No supplies/device/return or school check prerequisite.

Day 42

Give a silly title and a useful title to an imaginary pet rock or robot. Which would help a reader know the topic?

Choose an idea; tell it your way; keep/change/rest/finish. Example: an invented robotdesk has a lamp. Your version can differ. No supplies/device/return or school check prerequisite.

Day 43

Tell someone a label for an imaginary object, then one sentence about it. What more did your sentence say?

Choose an idea; tell it your way; keep/change/rest/finish. Example: an invented robotdesk has a lamp. Your version can differ. No supplies/device/return or school check prerequisite.

Day 44

Say an unfinished pretend sentence, then finish the idea together if you want. There is no word-count target.

Choose an idea; tell it your way; keep/change/rest/finish. Example: an invented robotdesk has a lamp. Your version can differ. No supplies/device/return or school check prerequisite.

Day 45

Tell one small fact about an invented thing, then ask a question you cannot answer yet. No school check needed.

Choose an idea; tell it your way; keep/change/rest/finish. Example: an invented robotdesk has a lamp. Your version can differ. No supplies/device/return or school check prerequisite.

Day 46

Choose an imaginary topic. Tell a fact in your invented picture and a separate “I like” idea.

Choose an idea; tell it your way; keep/change/rest/finish. Example: an invented robotdesk has a lamp. Your version can differ. No supplies/device/return or school check prerequisite.

Day 47

Invent a calendar for a robot school. Name it imaginary. Say one question a real grown-up would need to check.

Choose an idea; tell it your way; keep/change/rest/finish. Example: an invented robotdesk has a lamp. Your version can differ. No supplies/device/return or school check prerequisite.

Day 48

Ask a willing person one question about an imaginary information card, or answer your own question privately.

Choose an idea; tell it your way; keep/change/rest/finish. Example: an invented robotdesk has a lamp. Your version can differ. No supplies/device/return or school check prerequisite.

Day 49

Tell a tiny report. Say it back. Keep it or choose one clearer word.

Choose an idea; tell it your way; keep/change/rest/finish. Example: an invented robotdesk has a lamp. Your version can differ. No supplies/device/return or school check prerequisite.

Day 50

Make a new imaginary information card about anything you choose. One useful detail is plenty. No school return.

Choose an idea; tell it your way; keep/change/rest/finish. Example: an invented robotdesk has a lamp. Your version can differ. No supplies/device/return or school check prerequisite.

About this resourceReviewed source edition

Source review is complete for this two-week edition. Local suitability and classroom use still need review. Earlier candidate or pending-review words are retained in the original files; full-year coverage, translations and audio are not claimed.

Exact source: 806988e90cafc035a42d6b870c9587d314becdee · 2026-10-08. Source edition, roles and hashes

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