Teacher copy: This page may include teaching prompts or answer keys. Answer keys in this public library can be viewed by anyone. Give learners a clean prompt, use checks as formative evidence, and change a case locally when prior access matters.
Child directs a willing adult to draw a start and a wanted finish for a new imagined paper game, then chooses push/pull/question wording. Mark the imagined outcome as a plan; the adult drawing does not establish a real motion result.
This is a selectable route from Day51. Use the full lesson’s preparation, actual actor/source distinction and chosen evidence check. One useful contribution can finish.
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