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Day 3 · An environment has room for a purposeFoundation Design Tech · T1 W1–2 · Day 3 lesson

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Foundation / Design And Technologies / Term 1 / Weeks 01 02

Part of the full two-week lesson sequence. Check the pack guide and taught point before teaching.

Open for this lesson: Pack guide · Sources and materials · Worked swaps · Fresh learner checks · Aids and text routes.

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Teacher copy: This page may include teaching prompts or answer keys. Answer keys in this public library can be viewed by anyone. Give learners a clean prompt, use checks as formative evidence, and change a case locally when prior access matters.

Learner choices

Target/codes: describe human arrangement in a fictional environment and sketch a safer/more usable alternative; AC9TDEFK01 and AC9TDEFP01 (partial ideas only). Prepare: CLEAR TABLE PATH on Source A, plan/result mat.

  1. Welcome · 3 min. Read the invented drawing: two broad work areas with a clear middle path on paper. No actual route or access standard is measured.
  2. Notice · 4 min. Ask where the paper path is and who might need to move between areas; accept varied users without assuming a real person's needs.
  3. Model · 5 min. Draw a second arrangement with a paper mark blocking the middle; compare drawn routes only. Explain people can change layouts for a purpose.
  4. Child route · 7 min. Day 3 A/B/C generate one different arrangement, communicate it and say why they prefer it for the stated paper task.
  5. Check/respond · 4 min. Record the child's reason and whether they refer to visible source features. If they predict “everyone can pass,” ask what real observation would be needed; none is claimed today.
  6. Close · 2 min. Say that a drawing is a proposal, not an accessibility certification or real room test.