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Development draft · local review needed

Day 5 · Fresh Check A: a route with spaceFoundation Design Tech · T1 W1–2 · Day 5 lesson

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Foundation / Design And Technologies / Term 1 / Weeks 01 02

Part of the full two-week lesson sequence. Check the pack guide and taught point before teaching.

Open for this lesson: Pack guide · Sources and materials · Worked swaps · Fresh learner checks · Aids and text routes.

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Teacher copy: This page may include teaching prompts or answer keys. Answer keys in this public library can be viewed by anyone. Give learners a clean prompt, use checks as formative evidence, and change a case locally when prior access matters.

Learner choices

Target/codes: on a new fictional source, identify a person-designed environment choice and communicate/evaluate one broad-paper design idea; AC9TDEFK01 and AC9TDEFP01 (partial). Prepare: unseen Check A, Paper Art Table Route; hide the public key until first responses.

  1. Welcome · 3 min. Say the sheet is pretend, new today and requires no personal story or real material trial.
  2. Source · 4 min. Read the two work spaces and centre route exactly, without pointing to the answer.
  3. Model process · 5 min. On an unrelated blank layout, ask “Who is it for? What did a person choose? What might I test?” Do not use Check A's route wording/solution.
  4. Child route · 7 min. Check A A/B/C identify one design choice, propose two safe broad-paper marker/separator ideas, choose one and give a reason. Keep first child-controlled work.
  5. Check/respond · 4 min. Ask the child to point to source evidence for the choice; record exact reasoning and adult cue separately. Consult the public teacher key after collection.
  6. Close · 2 min. Use a different after-check story only; no result is invented for the fictional route.