Goal/codes: Choose a role/action clue that makes a prop’s imagined meaning useful in the drama. AC9ADRFD01 / AC9ADRFC01 partial.
Prepare: Role-clue aid; same safe setup, broad approved prop optional.
- Invite · 3 min. “Who could use your pretend object in a story?” Offer invented explorer/visitor or child’s own role; no identity stereotype.
- Model/source · 4 min. Compare a drawn explorer pointing above a pretend map and visitor looking at a pretend painting. The ordinary blank card stays the same; given script words state the meanings.
- Choose · 5 min. Child chooses a role and one clue: point, look, pause, gesture, optional word or exact adult direction. “What could help your idea be noticed?”
- Play/make/direct · 7 min. Improvise one tiny own moment. Adult waits before enacting the child’s direction; actual adult role action is adult contribution, not child physical enactment. Draw/direct if wanted.
- Notice/reflect · 4 min. “Which clue is yours? What might someone notice?” Intention stays possible; no real audience reading invented. One action is complete.
- Finish/care · 2 min. Child can keep/stop; no actor voice, sound, face expression or public audience required.
Next invitation if unobserved: Offer one meaningful child choice plus “your own” or a pass. Preserve current version/support; arrange another accessible making/play opportunity. A plan is not child enactment; adult contribution does not erase child authorship.