Fictional scenes can invite a child into the same Music decision without claiming real signals, physical results, animal communication, cultural repertoire or a listener's reaction. A child may choose a plain score or a different non-personal interest. The four places are a score scaffold, not a cross-subject assessment.
| Day | Bridge A | Bridge B |
|---|---|---|
| 51 | Light-panel drawing: one lit rhythm lane and one empty optional lane. | Space-station comic: two parallel tracks share a four-panel page. |
| 52 | Paper garden: two visible score marks meet in one window. | Game-map art: one column can contain both layer icons. |
| 53 | Tool-design desk: label each stacked column with a readable icon. | Textile pattern: a top stripe and bottom stripe get one combined key. |
| 54 | Model bridge sketch: one paper line enters as another finishes. | Puppet-stage plan: two non-personal marks overlap for one place. |
| 55 | Window-card check: classify unfamiliar stacked marks before examples. | Pocket-score check: move the column guide through new four-place source. |
| 56 | Shared-table drawing: choose how to take part without counting forced turns. | Imaginary choir poster: roles are paper choices, not required singing. |
| 57 | Garden-path sheet: one lower mark rests to leave upper alone. | Puzzle design: revise one cell and compare two visual versions. |
| 58 | Paper museum: compose a two-line exhibit idea with a reader key. | Space comic: design when two invented tones could appear together. |
| 59 | Real maker inquiry: use an approved work and its source. | Private display: a willing person may receive the child's original score. |
| 60 | Fresh lower-cell check: preserve an unfamiliar upper line. | Reader-window check: find where two X remain after revision. |