Goal: explain an effect of a simile, metaphor or personification using exact story words and a reader response. Proposed codes: AC9E5LE02, AC9E5LE04, AC9E5LY05. Prepare: Text C, three short device strips, Card 17.
- Word/start · 3 min. Revisit
reread, then reread only the queue, clock and pebble lines. Ask what is literal before naming a device. - Model · 4 min. “The queue curled like a ribbon” compares shape/movement; it does not make a real ribbon. Name simile and explain how it helps picture a long winding line.
- Guide · 5 min. Contrast “The clock nudged us onward” (personification) with “my worry was a pebble” (metaphor). Learners identify the literal situation each figurative phrase changes.
- Choose/respond · 7 min. Card 17 offers station line, maker shelf or game-field boundary. Learner selects a story phrase, explains its effect in their own terms and tests one alternative literal wording.
- Other reader · 4 min. Partner shares a different effect a phrase had; learner cites a line and responds respectfully rather than memorising one approved feeling.
- Exit · 2 min. Ask which phrase actually describes a queue rather than proving Sol's feeling. If devices are labelled but effects are missing, prompt “What picture does it make?” next lesson.