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Day 16 · A route on paper, a space in real lifeFoundation HPE · T1 W3–4 · Day 16 lesson

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Foundation / Hpe / Term 1 / Weeks 03 04

Part of the full two-week lesson sequence. Check the pack guide and taught point before teaching.

Open for this lesson: Pack guide · Sources and materials · Optional practice · Check guide.

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Teacher copy: This page may include teaching prompts or answer keys. Answer keys in this public library can be viewed by anyone. Give learners a clean prompt, use checks as formative evidence, and change a case locally when prior access matters.

Learner choices

Goal: explain a two-stop play plan and identify what must be checked before any physical trial; AC9HPFM01, AC9HPFM02 and AC9HPFM04 are physical opportunities only when actual appropriate activity happens. Prepare: Source D, two-stop path, locally approved optional route.

  1. Settle · 3 min. Say the paper route is fictional. Offer movement-free participation. Check access, object, space and stop cue before offering actual play.
  2. Read · 4 min. Read Source D and trace START, STOP A, STOP B and PAUSE SPACE. Ask which is beside the path.
  3. Model · 5 min. Adult moves a paper marker one stop at a time; then points to the real room and names checks still needed. Adult demonstration is not child movement evidence.
  4. Try · 7 min. Day 16 A/B/C choose a paper plan or an individually suitable, opt-in actual action after local checks. No race, throw or peer contact.
  5. Notice · 4 min. Ask what happened on paper and what actually happened, if anything. Record actual observed action separately or PHYSICAL ACTIVITY NOT OBSERVED.
  6. Close · 2 min. Reaffirm the child's stop signal and a rest option; no explanation for stopping is needed.