Pitch L/H means low/high with a raised line-and-dot key; planned level V/S means very soft/soft with one/two raised dots. Each design has three fixed numbered event columns and one separate row per lane. Colour is never the only key. A neutral adult reads or moves broad cards only as directed. A no-sound card route meets score planning/comparison, not actual listening. Candidate PCM needs human listening/device-volume review. The fresh-check routes state only the public task.
A · Pitch and level keys
File: print/two-keys.svg / print/two-keys.pdf. Exact content: Low/high pitch and very-soft/soft planned level are two independent original mark keys. Verbatim printed text in layout order: SUBJECTNEST · FOUNDATION MUSIC | Two original ideas · same fictional moment · no-sound route | A · Pitch and level keys | PITCH L=LOW / H=HIGH; LEVEL V=VERY SOFT / S=SOFT | Line height and dot count are planned marks, not feelings. | TWO SEPARATE CHOICES AT EACH EVENT | PITCH | L · LOW | H · HIGH | PLANNED LEVEL | V · VERY SOFT | S · SOFT | Pitch and level are different planned elements. | A card cannot tell a person's actual feeling. | Original resource · CC BY 4.0 · exact alternatives in pack. Tactile/no-print alternative: Prepare separate raised pitch and level lanes. L dot low/H dot high on a baseline; V one raised dot/S two raised dots. Read full words and let child choose one each.
B · One three-event cue
File: print/three-events.svg / print/three-events.pdf. Exact content: Three numbered event cards with pitch L L H and planned level V V V, one pitch/level pair per event. Verbatim printed text in layout order: SUBJECTNEST · FOUNDATION MUSIC | Two original ideas · same fictional moment · no-sound route | B · One three-event cue | PITCH L=LOW / H=HIGH; LEVEL V=VERY SOFT / S=SOFT | Line height and dot count are planned marks, not feelings. | ONE COMPLETE THREE-EVENT CUE | EVENT 1 | PITCH: L | LEVEL: V | EVENT 2 | PITCH: L | LEVEL: V | EVENT 3 | PITCH: H | LEVEL: V | At each numbered event, read pitch and level. | One fixed invented source and event timing are assumed. | The child may make another valid music idea. | Original resource · CC BY 4.0 · exact alternatives in pack. Tactile/no-print alternative: Set three broad fixed event columns. Pitch cards L,L,H above level cards V,V,V; read each pair left to right, silently if desired.
C · Two ideas for one moment
File: print/two-designs.svg / print/two-designs.pdf. Exact content: Design A pitch L L H, level V V V; Design B pitch H L H, level V S V. Same fictional moment, two planned differences. Verbatim printed text in layout order: SUBJECTNEST · FOUNDATION MUSIC | Two original ideas · same fictional moment · no-sound route | C · Two ideas for one moment | PITCH L=LOW / H=HIGH; LEVEL V=VERY SOFT / S=SOFT | Line height and dot count are planned marks, not feelings. | DESIGN A · FIRST IDEA | EVENT 1 | PITCH: L | LEVEL: V | EVENT 2 | PITCH: L | LEVEL: V | EVENT 3 | PITCH: H | LEVEL: V | DESIGN B · ANOTHER IDEA | EVENT 1 | PITCH: H | LEVEL: V | EVENT 2 | PITCH: L | LEVEL: S | EVENT 3 | PITCH: H | LEVEL: V | Same fictional paper-star moment; two plans. | Pitch differs at 1; level differs at 2. | A listener's feeling is not printed here. | Original resource · CC BY 4.0 · exact alternatives in pack. Tactile/no-print alternative: Build two fixed three-event raised strips with separate pitch and level slots. Compare corresponding cells; child identifies pitch at place 1 and level at place 2 in practice.
D · Maker and listener evidence
File: print/maker-listener.svg / print/maker-listener.pdf. Exact content: Three separate empty fields for maker intention, non-leading listener question, and listener's actual words if any. Verbatim printed text in layout order: SUBJECTNEST · FOUNDATION MUSIC | Two original ideas · same fictional moment · no-sound route | D · Maker and listener evidence | PITCH L=LOW / H=HIGH; LEVEL V=VERY SOFT / S=SOFT | Line height and dot count are planned marks, not feelings. | KEEP THESE SOURCES OF MEANING APART | 1 · MAKER INTENDED | Child's own words, if offered: __ | 2 · QUESTION TO ASK | Non-leading question: _____ | 3 · LISTENER ACTUALLY SAID | NOT ASKED / exact words after reply: ___ | A planned score cannot report a real listener. | Never infer a child's feeling from music marks. | Original resource · CC BY 4.0 · exact alternatives in pack. Tactile/no-print alternative: Make three broad labelled fields. Child can fill intention/question; leave actual-listener field NOT ASKED unless a willing person replied.
E · What is the source?
File: print/evidence-cards.svg / print/evidence-cards.pdf. Exact content: Three graphic panels distinguish SCORE SHOWS, MAKER SAID and LISTENER ACTUALLY SAID, with an unsupported universal-feeling reminder. Verbatim printed text in layout order: SUBJECTNEST · FOUNDATION MUSIC | Two original ideas · same fictional moment · no-sound route | E · What is the source? | PITCH L=LOW / H=HIGH; LEVEL V=VERY SOFT / S=SOFT | Line height and dot count are planned marks, not feelings. | PUT EACH CLAIM WITH ITS REAL SOURCE | SCORE SHOWS | Which pitch/level marks differ? | MAKER SAID | What intention did the maker state? | LISTENER ACTUALLY SAID | Leave blank until a willing person replies. | “Everyone feels worried” is not a score fact. | Ask people; do not assign feelings from a cue. | Original resource · CC BY 4.0 · exact alternatives in pack. Tactile/no-print alternative: Prepare three raised labelled evidence panels. Place a mark comparison under SCORE SHOWS, child's own stated intention under MAKER SAID, and a real willing reply only under LISTENER ACTUALLY SAID.
F · My two music ideas
File: print/make-two.svg / print/make-two.pdf. Exact content: Two blank three-event pitch/level score rows with fields for two child-owned differences and actual sound/reader if any. Verbatim printed text in layout order: SUBJECTNEST · FOUNDATION MUSIC | Two original ideas · same fictional moment · no-sound route | F · My two music ideas | PITCH L=LOW / H=HIGH; LEVEL V=VERY SOFT / S=SOFT | Line height and dot count are planned marks, not feelings. | DESIGN A · FIRST IDEA | EVENT 1 | PITCH: ? | LEVEL: ? | ? | ? | EVENT 2 | PITCH: ? | LEVEL: ? | ? | ? | EVENT 3 | PITCH: ? | LEVEL: ? | ? | ? | DESIGN B · ANOTHER IDEA | EVENT 1 | PITCH: ? | LEVEL: ? | ? | ? | EVENT 2 | PITCH: ? | LEVEL: ? | ? | ? | EVENT 3 | PITCH: ? | LEVEL: ? | ? | ? | One fictional moment, two child-owned cues. | My two intentional differences: ___ | Actual sound/reader, if any: __ | Original resource · CC BY 4.0 · exact alternatives in pack. Tactile/no-print alternative: Use two broad raised three-event strips with pitch and level lanes. Child directs both six-mark scores and identifies two differences; real-event fields stay blank until true.
Fresh Design 1 · Find differences
File: check/design-1.svg / check/design-1.pdf. Exact content: Public unfamiliar pair: A pitch L H L/level V V V; B pitch L H H/level S V V. Two changed cells are not identified on sheet. Verbatim printed text in layout order: SUBJECTNEST · FOUNDATION MUSIC | Two original ideas · same fictional moment · no-sound route | Fresh Design 1 · Find differences | PITCH L=LOW / H=HIGH; LEVEL V=VERY SOFT / S=SOFT | Line height and dot count are planned marks, not feelings. | DESIGN A · FIRST IDEA | EVENT 1 | PITCH: L | LEVEL: V | EVENT 2 | PITCH: H | LEVEL: V | EVENT 3 | PITCH: L | LEVEL: V | DESIGN B · ANOTHER IDEA | EVENT 1 | PITCH: L | LEVEL: S | EVENT 2 | PITCH: H | LEVEL: V | EVENT 3 | PITCH: H | LEVEL: V | Find one pitch and one level difference. | Show a mark that stayed the same. | Paper cannot prove a real person's feeling. | Original resource · CC BY 4.0 · exact alternatives in pack. Tactile/no-print alternative: Fix two raised three-event score strips using the public rows. Read each cell neutrally; child locates one pitch and one level difference independently.
Fresh Design 2 · Make another cue
File: check/design-2.svg / check/design-2.pdf. Exact content: Public base Design A pitch L H L/level V V S and identical Design B copy; child changes one pitch and one level mark. Verbatim printed text in layout order: SUBJECTNEST · FOUNDATION MUSIC | Two original ideas · same fictional moment · no-sound route | Fresh Design 2 · Make another cue | PITCH L=LOW / H=HIGH; LEVEL V=VERY SOFT / S=SOFT | Line height and dot count are planned marks, not feelings. | DESIGN A · FIRST IDEA | EVENT 1 | PITCH: L | LEVEL: V | EVENT 2 | PITCH: H | LEVEL: V | EVENT 3 | PITCH: L | LEVEL: S | DESIGN B · ANOTHER IDEA | EVENT 1 | PITCH: L | LEVEL: V | EVENT 2 | PITCH: H | LEVEL: V | EVENT 3 | PITCH: L | LEVEL: S | In B circle ONE old pitch and ONE old level mark. | Write each new letter beside it; keep four others. | Tell your own musical idea for the same moment. | Original resource · CC BY 4.0 · exact alternatives in pack. Tactile/no-print alternative: Make two identical fixed raised strips from the public base; child replaces one pitch and one level card in B while holding four others.
Evidence limit: Score marks show planned choices. Actual sound, comfort, listener words, community context and audience receipt require their own observations.