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Day 52 · Compare two open-space ideasFoundation Design Tech · T2 W11–12 · Day 52 lesson

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Foundation / Design And Technologies / Term 2 / Weeks 11 12

Part of the full two-week lesson sequence. Check the pack guide and taught point before teaching.

Open for this lesson: Pack guide · Sources and materials · Worked swaps · Fresh learner checks · Aids and text routes.

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Teacher copy: This page may include teaching prompts or answer keys. Answer keys in this public library can be viewed by anyone. Give learners a clean prompt, use checks as formative evidence, and change a case locally when prior access matters.

Learner choices

Target/codes: Compare two human-designed ten-place layout proposals for a stated user/table; AC9TDEFK01 and AC9TDEFP01, proposal only.

  1. Welcome · 3 min. Revisit the pretend curator and the need to see where each broad card could go.
  2. Read source · 4 min. Show board ideas: ONE LONG ROW and TWO ROWS OF FIVE. Both are A4 drawings, not physical-size templates.
  3. Model · 5 min. For an imaginary wide table, a long row could make order easy to follow; for a shorter table, two rows may be a first idea. Neither has been tried with palm-sized cards or a real viewer.
  4. Child design talk · 7 min. Child identifies a possible help and difficulty for each layout, then chooses one for a stated table and viewer. Pointing, spoken comparison, AAC or adult-directed broad-card placement are equivalent routes.
  5. Check/respond · 4 min. Record both features and the purpose-linked choice. If the child thinks drawn A4 spaces prove fit, ask what real card and table would need checking. If ten-space count is uncertain, adult confirms source and refers number teaching to maths.
  6. Exit · 2 min. Point to the place where the first card would go.