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Day 93 · Design two cue servicesFoundation Design Tech · T2 W19–20 · Day 93 lesson

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Foundation / Design And Technologies / Term 2 / Weeks 19 20

Part of the full two-week lesson sequence. Check the pack guide and taught point before teaching.

Open for this lesson: Pack guide · Sources and materials · Worked swaps · Fresh learner checks · Aids and text routes.

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Teacher copy: This page may include teaching prompts or answer keys. Answer keys in this public library can be viewed by anyone. Give learners a clean prompt, use checks as formative evidence, and change a case locally when prior access matters.

Learner choices

Target/codes: Generate, communicate and choose two distinct information-service ideas; AC9TDEFP01.

  1. Welcome · 3 min. Two designs give a listener and maker something meaningful to compare before materials are marked.
  2. Notice source · 4 min. Reopen the four-try record, keeping its fictional status visible. The Design job is explaining how to check a claim, not predicting motion.
  3. Model · 5 min. Sketch a three-cue spoken route “ask the question, point to status, tell a limited result.” Separately describe a large combined card with source/status on one face and a request for the listener to point. Do not give a prewritten “successful” reader answer.
  4. Child design talk · 7 min. Child develops two genuinely different order/format/source-warning ideas on reader record, chooses for a named user and tells why. Accept exact scribing or child-directed adult positioning.
  5. Check/respond · 4 min. Record both ideas and choice. If only colour changes, ask which words, order, pause or source cue differ. If child states a universal paper rule, ask which actual evidence exists; this practice record is invented.
  6. Exit · 2 min. “My two guide ideas differ because ___.”