Target/codes: make a three-slot sound idea and explain one possible fictional purpose; AC9AMUFD01, AC9AMUFC01. Prepare: A board, broad X cards, A.
- Welcome · 3 min. Show three large numbered spaces. Say that the spaces help us decide when a sound could happen; no child must make it.
- Model · 4 min. Place X in 1, 2 and 3 at equal visual intervals. Point slowly to each, optionally using the quiet A cue (playback review held). Explain that three gentle signals could open a fictional paper display.
- Try together · 5 min. Invite a learner to direct X cards into the slots. Count all three, even without a sound source. An adult moves cards only as directed.
- Child choice · 7 min. Child chooses a paper visitor, plant or toy as a fictional receiver and shows an original three-slot idea by sound, card or drawing. Record the child's stated purpose, not a guessed audience reaction.
- Notice · 4 min. Ask “Where are the three sound places?” Check the same three numbered slots are visible, regardless of route.
- Close · 2 min. Save the score and a child reason. Tomorrow one slot can be silent.