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Foundation / Visual Arts / Term 1 / Weeks 01 02

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Twenty fictional life-domain bridgesFoundation Visual Arts · T1 W1–2 · Example Bank

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Use these to widen interests without copying a real artist, local symbol or cultural motif. Ask the child what they intend; do not announce a universal meaning for a line, colour, texture or shape.

Day Bridge A Bridge B
1 Garden design: a straight drawn path between paper beds. Space fiction: a curved drawn route between two invented planets.
2 Publishing: a broad divider on a pretend book page. Architecture model: a narrow edge on a cardboard room drawing.
3 Nature sketch: circle left of a square planter. Transport model: circle right of a square station drawing.
4 Toy theatre: a circle prop appears before a square backdrop. Packaging design: a square label appears before a round sticker.
5 Paper tunnel: bottom path can bend while top remains. Map fiction: one path feature changes while another holds.
6 Pattern mathematics: compare pair repetition with one changed tile. Story panels: a changed third frame can signal a new part.
7 Textile design on paper: plan a striped patch without claiming cultural origin. Food package sketch: choose plain or lined interior for focus.
8 Museum model: draw a relation, then direct a broad-card version. Gardening display: keep shape position across two materials.
9 Gallery role-play: name maker and who may see an original image. Library browsing: ask an actual artist's context from a first-party source.
10 Two garden panels: alter one second-pair shape. Board-game art: use a one-tile change to mark a new imaginary scene.