Teacher copy: This page may include teaching prompts or answer keys. Answer keys in this public library can be viewed by anyone. Give learners a clean prompt, use checks as formative evidence, and change a case locally when prior access matters.
Target/codes: independently apply a new three-dot symbol legend to a single-panel guide by changing only its incorrect placement; AC9AMAFD01, AC9AMAFC01. Prepare:public Check K, K A4, broad THREE DOTS and tray cards. Keep key closed.
Welcome · 3 min. This new source guides next teaching; it is not a print-reading or speed test.
Access · 4 min. Read legend: “In this game, THREE DOTS means SQUARE TRAY.” Show THREE DOTS currently beside ROUND TRAY and unmarked SQUARE TRAY. Do not move it.
Independent plan · 5 min. Child decides where the one symbol should be placed while the legend and trays stay.
Child response · 7 min. Child draws, places, points or directs one revised placement; record explanation and first response verbatim.
Self-check · 4 min. Ask child to trace symbol→legend meaning→guide position without supplying the answer.
Close · 2 min. Save first response before key. Day 35 swaps are After Check only.