Goal: identify an actionable rule and its reason in an adult-read fictional paper game. Proposed codes: AC9EFLY02, AC9EFLY05, AC9EFLY04. Prepare: Card 126, adult story C and paper star/book/cup.
- Print retrieve · 3 min. Offer I can stop. at the child's taught point; if adjacent consonants in stop are untaught, adult reads that word and child blends sit separately.
- Listen · 4 min. Read story C. Ask where the paper visitor starts and what happens at the book.
- Model · 5 min. Contrast “be fair” with “take turns giving a path; let a listener ask for a repeat.” Show the second tells someone what to do.
- Child try · 7 min. Child selects a source-stated rule and acts it on paper or directs an adult; gives Tali's stated reason in their own words.
- Check · 4 min. Ask if the story proves this is a real-room route or the only fair game. Expect no; it is one made-up paper plan.
- Exit · 2 min. Child says an action a new listener could try. If only a value word is given, ask “What can a player do?” tomorrow.