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Day 128 — A reason should match the ruleFoundation English · T3 W25–26 · Day 128 lesson

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Foundation / English / Term 3 / Weeks 25 26

Part of the full two-week lesson sequence. Check the pack guide and taught point before teaching.

Open for this lesson: Pack guide · Sources and materials · Check guide.

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Teacher copy: This page may include teaching prompts or answer keys. Answer keys in this public library can be viewed by anyone. Give learners a clean prompt, use checks as formative evidence, and change a case locally when prior access matters.

Learner choices

Goal: explain why a fictional game's rule increases access or clarity, while checking print against a real display. Proposed codes: AC9EFLY04, AC9EFLY05, AC9EFLY07. Prepare: Card 128, a display of eight large paper objects, two fair-rule cards.

  1. Print retrieve · 3 min. Child reads taught parts of I can see ten. before viewing the eight-object display.
  2. Meaning check · 4 min. Show eight objects; ask whether the sentence fits. Expect no; child points/counts and proposes “eight” orally/adult-scribed without being required to decode/spell it.
  3. Model · 5 min. Compare fictional rule “one fixed physical route only” with “choose a safe paper, seated or approved movement route for the same goal.” Give access as the reason, not speed.
  4. Child try · 7 min. Child chooses one of a puzzle, paper path or story-share context and gives a usable rule plus because reason that fits the chosen activity.
  5. Listener test · 4 min. A partner/adult asks how someone using a different response mode joins. Child revises if needed; do not require disclosure of disability.
  6. Exit · 2 min. Child names which part is the action and which is the reason. If only “because it is fair,” ask who can now participate in a fresh example.